Blind Meridian Studios

Strange worlds.
Impossible systems.

Stories about the people who challenge them.

An independent studio working across games and future media.

Signal 01

The order beneath things

We make worlds in which people glimpse structures larger than themselves—fate, memory, institutions, gods, and systems—and discover that recognition is not the same as control.

Archive / Active records

Current worlds

Different genres. One recurring pressure point: what happens when human intention collides with a system that does not need our consent?

ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
Pre-production1–4 player 3D top-down action extraction roguelite

Red Circuit

Enter a timed district, build under pressure, bring down the District Hunter, then extract with the haul—or descend carrying more power and more to lose.

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ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
01
Pre-production1–4 player 3D top-down action extraction roguelite

Red Circuit

Enter a timed district, build under pressure, bring down the District Hunter, then extract with the haul—or descend carrying more power and more to lose.

View project
ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
02
In developmentFirst-person horror mystery

Last Shift

An overnight shift at a dying service station becomes an investigation into grief, false memory, and something that noticed you in the dark.

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ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
03
In developmentTactical extraction survival-horror FPS

Continuity Annex 6

Every excursion is a gamble, and some evidence follows you back to places that were supposed to be safe.

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ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
04
In developmentRetro arcade space-combat roguelike

BLACK CORONATION

Your greatest victorious build can become the tyrant waiting for you in a future age.

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ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
05
In developmentCyberpunk extraction action RPG

Neon Descent

Going down is easy. The hard part is deciding when to come back.

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ABSTRACT SIGNAL FIELD — NOT GAMEPLAY
06
In developmentCozy surreal crafting life-sim

Reverie Works

Turn memory and emotion into matter—and decide whether comfort is the same as healing.

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Signal 02

We build at the boundary

Blind Meridian Studios creates games and stories about people who encounter an order beyond ordinary reality and decide to push against it.

Our projects move through horror, action, science fiction, and dream logic, but return to the same questions: What does a person do when fate can be seen? What happens when understanding becomes ambition? Can rebellion escape the system that made it possible?

We are interested in necessary opposites—mercy and violence, devotion and defiance, creation and ruin—and in the moment a character discovers that the uncontrollable was never waiting for permission.

Contact / Open channel

Transmission remains open

For publishing, collaboration, press, or general contact:

hello@blindmeridian.com